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Tunnel Rats: Review

Tunnel Rats It is terrifying at once for two reasons: the action takes place in times to the pain of the boring Vietnamese war, and a shooter was created based on the film Uwe Bell. Everything is right, we are not sealed and the words do not jump before your eyes. “Film is a game” – just such a sequence. This time. And if you recall how many mediocre adaptations of the Maestro managed to shoot in popular games, then somehow I can’t believe that this project turned out better. But it’s worth checking.

How the heroes came to save the world

Everything is clear with the plot – it is postponed from the source. The hero is a member of the special group “Tunnel rats”, thrown into the Vietnamese province, in order to clean it both on Earth and under it. Drinking Coca-Cola and dreaming of hamburgers, brave Americans go forward and. Suddenly everyone is dying. Except us. So the command action movie in just three minutes becomes solitary.

What should we do in Vietnam to one? The correct soldier will answer: “By all means, try to execute the command of the command, sir!”We say easier:” To get out of here. »Actually, the game is dedicated to the last desire of our loved ones. We need to wake up in a camp where everyone is dead, and get to somewhere, where there are a lot of democracy, jokes about the squints and helicopters that the soldiers take home.

Tunnel Rats Immediately shows that Vietnam is an unfriendly place. Only we appear in the game, as it is immediately incomprehensible what to do. Run the village, look at the corpses, for some reason we are offered to disrupt their badges from comrades. Apparently, the hero still continues to bear the duty to his homeland and wants to give the command identification information about the dead.

But a little later we will understand that our character is just a banal collector. For he should find a corpse and not find an icon on him – he cuts his ear from the dead man. So we play: we found an American – they took the badge, saw the Vietnamese – they put part of his body in the pocket. The question arises for the finale: where the good thousand ears fit.

Why am I so thoroughly considering such a trifle? Everything is simple – this is one of the main aspects of the gameplay. No, no, I’m not joking. This is the project chip. Very original.

Who lives here?

At first opponents are rare. Still, the game starts at night, it is dark and scary around, only very brave Vietnamese would go outside at such an hour. But the game is American, and only they can be brave here, because opponents are cowardly sleeping in their villages. We have to suffer with traps they have placed. We run forward, waving your head, suddenly an explosion. Died, started with the last check-on. It turns out, there was a stretch somewhere. And there are hundreds of them here. Therefore, it will not be possible to run quickly by levels, you need to carefully walk, look around. Needless to say, it becomes even more boring to roam the local jungle from this? Enemies are rare, the graphics are terrible, everything is cloudy and ugly, and we can’t even run in a dull level, we have to slowly go forward.

But finally the first Vietnamese are shown. Some either rush at us from three meters (they jump out of the bastards from the bushes, and even so fast – obviously not afraid to run out of stretching. ), either sit somewhere in the distance and then our primitive weapon cannot get into them. Well, the enemies, of course, send bullets for sure, and therefore it is necessary to resurrect on the checkpoints more and more often.

No, sometimes there are completely ordinary battles. As in thousands of other militants. We shoot, hide, run to another shelter. Or we remember how https://www.sierrabullets.com/pag/jackpot-charm-casino-login-and-password-reset-guide-secure-access-to-your-account.html Rambo fought here, and then we jump out on ten opponents with one knife. Roughly speaking, shootings are not remembered at all and only tire. There is nothing in them that you can remember. In addition, of course, terribly crooked weapons, forcing to spend one clip on a person, and then swear and look for cartridges.

We leave underground

Enemies, in addition to obviously ruined our weapons, are constantly overlapping the road. You have to walk among palm trees and vines, but to crawl along the damp ground, where a bunch of rats and snakes. By the way, the first animals are introduced for entourage, but the second bite. Moreover, the tooth of the snake takes the hero better than the Vietnamese bullet. Therefore, it is necessary to walk very carefully here, especially since in addition to snakes, stretching are also found. Cut and cry, crawl and cry.

Tunnel system is like a trick of the game. But it is not very clear what the meaning is? Sometimes you really need to guess where to climb and where you get out of it, but in most cases we just jump into the hole and move in plastuna.

More Tunnel Rats tries to scare us, but does it terribly ineptly. Like mediocre horror films. The word “nightmare”, of course, is appropriate here, but not in relation to fear, but in application to the game process. A nightmare – better and you can’t say.

Small budgets

The small budget is greatly affected by the game. Kutsai picture, monotonous enemies, jungle, roads and tunnels. No sound to play at least somehow, you have to turn on your music.

All missions are monotonous, to move forward is very dull. This project can only like this to children who have never played shooters before. And then-only the first chapter is at least any viable, the rest either repeat it completely, or take some part and twist it for an hour.

If you fan from the films of Uwe Ball, adore gray and mediocre projects and can not imagine what would happen to the world, do not bring the Americans freedom and all every hour, then Tunnel Rats will become your favorite game and receive the title of “Action of the Year”. It’s better not to plunge into this, the project is so mediocre that you can’t call it a trash. There is no reason even to translate the Internet and download it from the network.

Pros: The developers did not steal, did not rob, but made a game.
Cons: The entire result of their activities.

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